Castle Nathria now plays a minor role after the release of the new Sanctum of Domination raid. By continuing to drop important templates for legendary effects there, you at least keep the LFR part relevant for some fresh 60s twinks. But why they didn't hold on to the Animaperlen as well is beyond me, even on second glance. As a reminder, those were the anima pearls:
Highest anima pearl
These are tokens for different weapons (for the main or the secondary hand) - like set tokens, but for the weapon slot. These can be exchanged for weapons or shields at NPCs in the Pact Sanctum. You even have the choice between two different items of the same item level and different value combinations per difficulty level. Although the crude exchange rules applied to these tokens as well (no offhand tradable if you had two hands but no offhand on the item level), this was still the best solution for weapon drops I've seen so far in WoW (buy now 14,99 € ).01:26
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In the Sanctum of Domination, the weapon tokens are suddenly no longer to be found. Bosses drop the normal weapons again as usual. This is a glaring disadvantage for many specs. Hunters (bows) and Rogues (daggers), for example, rely on drops that can only drop for their class and/or spec. No other class can trade you your weapons through the personal loot system. For example, you need a dagger as a Deceiver or Assassin Rogue? Then it has to drop for you, because no one else can drop daggers with mobility at all.
Now, of course, you can say that this has always been the case. If you wanted your weapon out of the raid, you just needed luck. However, under the personal loot rule, even World First Raiders who get their loot via split runs with dozens of helpers sometimes have no chance of getting a weapon.
Rogue Main Perfecto had to experience this firsthand. He was benched for the final bosses because he simply couldn't be assigned good daggers (and Shards of Domination). Weapon tokens would have solved this problem. Multiple classes that already owned their item level weapon could have traded him the token.
Why they didn't stick with this system is beyond me. Is it too much work for the developers to design multiple weapons in different pact skins? Is it because of the special Sylvanas weapons? The story they want to tell with normal weapon drops?
What do you guys think about this? Has the rest of the community even noticed that there are no more anima pearls?Support buffed - it'll only take a minute. Thank you!
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