15 years - that's how long it took to revisit the world of Azeroth from the early days of World of Warcraft. Fortunately, by some miracle, Blizzard was convinced to the idea of bringing back the old version of their game. As this happened, I decided to check for you whether World of Warcraft Classic is really as great as it seemed to be. So get to know my opinion.
It's hard to count the hours I've spent in World of Warcraft. I still remember my beginnings in the game, back in the days of The Burning Crusade, when I roamed its amazing world as a druid Tauren. I haven't gotten to grips with every expansion in depth, returning to play when time allowed, but I can safely say that I'm aware of how much World of Warcraft has changed over the years. However, I never had the opportunity to play World of Warcraft before the release of The Burning Crusade and experience the so-called "vanilla". Therefore, I was waiting for World of Warcraft Classic with great excitement.
Before World of Warcraft Classic even debuted, I had only heard stories about how much "vanilla" was required of players compared to current WoW. Later, I could convince myself of this by watching broadcasts or videos of Classic's beta testing. But nothing could have prepared me for what I experienced in Classic in person.
Everything in World of Warcraft Classic has to be earned
Anyone who currently plays or has played World of Warcraft: Battle for Azeroth knows that in this edition of the game you can do a lot on your own. Not only that our character is able to defeat at least 5 mobs at once, it can handle an elite mob on its own. And how is it in World of Warcraft: Classic? Anyone who tried in this edition to attack not even three, but two mobs at once, quickly learned that it was not a good idea, especially when his equipment was not at the highest level (and it's hard to find such). What's more, in Classic I can't imagine doing some of the quests or going to some of the caves alone. The difficulty level is really high.
While at first glance you might think that the high difficulty level, which makes World of Warcraft Classic simply more tedious than Battle for Azeroth, would drive you away from the game, the reality is quite different. As everything in Classic has to be earned, leveling up, completing quests and upgrading your weapons gives you much, much more satisfaction in this version of the game than in Battle for Azeroth.
In Classic you can find friends
The high difficulty level in World of Warcraft Classic often literally forces players to form groups, to communicate with each other. This, in turn, allows you to make in-game friends that may prove useful later on. Guilds are of great importance in the game, much larger than in BfA. They facilitate the search for people with whom we'd like to embark on a quest or dungeon together, and we conduct these searches more often than in the current WoW. In Battle for Azeroth, I rarely have to contact anyone. If I want to go to a dungeon or raid, I just use the "group finder". Now I understand how much charm this system takes away from the title.
In Battle for Azeroth, the dungeons are usually so easy that players rarely have to discuss any strategies, talk to each other. This is also prevented by the fact that mana and all other resources in this edition of the game regenerate so quickly that food and drink are basically unnecessary. In Classic, the whole group has to stop once in a while so that at least the person healing can regenerate mana. Each move of the group must also be much more deliberate - otherwise this one will be attacked by a whole horde of mobs, which will result in a wip. Thanks to this, its members communicate with each other, learn from their mistakes, plan what to do next, get to know each other, and thus - create brilliant memories. In my opinion, the current version of WoW focuses too much on rewards, items, and gold and not enough on the actual feeling of playing. It's different with Classic, where the whole path to achieving anything is of great importance.