In the ham-like paws of the orc warrior, the faire ticket looks like a postage stamp. The giant's plate armor rattles loudly as he hops excitedly from one leg to the other, looking around with plate-sized eyes. "Hey, look over there!" His club-sized finger wags frantically in the direction of a carousel. "Or there, what's that! Or that one! Man, is that pounding!"
" Beside him, a slightly annoyed blood elf witch shuffles across the gravel path. "Poundy." The orc's face lights up with a childlike joy that seems to illuminate the dark forest around him. "What do you say we go see the heavy metal concert? That's gotta be romantic, right? Or no, you know what - we'll get shot out of a cannon! Whoa, I'm such a charmer!" The elf's blood-red lips pucker with a disdain that could etch varnish from a ship's hull. "How about we just sit on the carousel or roller coaster for a bit and then leave? I don't know what you see in this anyway." She lifts the hem of her robe, which is covered in dark dust.
The Darkmoon Faire is one of WoW's oldest features - and we think the old shindig needs a little love
A little while later, the Orc shuffles across the carnival while shoving armfuls of cotton candy and candy into his mouth. "Ha! I didn't think the whole thing would be so much fun! We're going to do this every wedding day now, right?" "Honey." The blood elf bites into a candied apple with pursed lips. "I'm glad you had your fun, but we should really go do some reputation grind now. Our buff is expiring." A small cloud of dust rises into the air as the warrior digs his heels into the earth and stops abruptly. "Buff?" His wife suppresses a sigh and points a slender finger at the roller coaster and carousel. "Those two things are the only really important attractions here. Look over your head, there's a reputation and experience bonus. The rest ..." She waves her apple in the direction of the fairground booths, slightly piqued. "... Is unimportant. A few pets and transmog things or toys. If the earth swallowed this fair from one moment to the next, no one would notice. No decent rewards, no interesting mini-games, and no story. Boring."
Easy access = many customers
We need a portal in each capital that leads directly to the Darkmoon Faire - and a portal room in the Faire like in the capitals. The easier it is to get there, the more players will use the market!
Beside her, the lower lip of the five-hundred-pound orc begins to tremble. The witch's precisely plucked eyebrows shoot up and she pats her husband's arm affectionately. "But you know what? Maybe we still have a little time. Look, you can throw rings at a baby turtle over there, how about that?" With a whoop and the squeal of tortured metal, the orc stomps off toward the throwing stand. The elf meanwhile, leans against a sausage stand and shakes her head. "Kids and casual gamers."
The Darkmoon Faire needs a little attention - admit it, when was the last time you went there other than to pick up experience and reputation bonuses once every few months or lay a few bosses? While that's a nice activity, the real reason to visit a fair should be the attractions. And those have been lying fallow for years. That said, the rewards aren't even bad - they're just so poorly communicated that players have virtually no idea what you can do in the fair and what you get in return. Other games, like Final Fantasy XIV, also have permanent amusement parks that offer good rewards and a crisp introduction on the side. If only WoW's Darkmoon Faire were a bit more like FFXIV's Gold Saucer.... Source: Square Enix
So in this article, we take a closer look at the Darkmoon Faire and consider what improvements would make sense, from the timing of the faire to the prices and attractions to the story. Because let's be honest: In our minds, the Darkmoon Faire has long been the amusing, sinister place that the "Darkmoon Madness" in Hearthstone turned it into. This brings us to the next point, because the Faire needs a decent story! There are an overwhelming amount of references to Old Gods in various press releases and blogs from Blizzard, as well as the game itself, but again, we have to search for the lore snippets as if we were playing Dark Souls instead of being told a proper story. Imagine:
An Old God entity lies beneath the island, feeding off the emotions of its inhabitants. However, instead of descending into madness and violence, Silas Darkmoon built a place that feeds the entity with other emotions: Joy, fun and a small touch of fear. Just for the taste, of course. Come in, ladies, gentlemen - and party them like there's no tomorrow. Muaaahahaaa! *cough* A ride two-twenty, who has not yet, who wants again?
Always open: Amusement park instead of fair
Our first big point: the fair must stay open permanently. The thing is so big and packed with attractions by now that it would be a shame to condemn the fair to a temporary event. Since Silas Dunkelmond was able to acquire his own island and the fair can thus put its tents in the same place practically all year round, an "amusement park" also makes more sense than a "fairground". Similar to the Gold Saucer in Final Fantasy XIV, players would also have a permanent side show where they can spend their gold and relax when they get bored again.
A lot of fun and a little pinch of horror: The fair, for example, offers an excellent background for a new instance!
Of course, we understand the idea of a temporary faire, because it adds a touch of excitement and is supposed to create a festival atmosphere. And we admit: seasonal and recurring events are important to make Azeroth feel like a living world. "The fair is in town" sounds good and immediately sparks interest. However, the possibility to visit the lovingly designed Darkmoon Faire at any time is so enticing in terms of motivation and gameplay that we would put this aspect first.
Another argument for the permanent opening of the Darkmoon Faire is that it is simply a perfect playground to bridge the waiting time for new patches or addons. If it takes a while, a small ride or a few new rewards can be added without any problems - because as everyone knows by now, transmog, pets and mounts are the only achievements that survive all WoW expansions largely unscathed. However, to make the visit worthwhile, the Darkmoon Faire must have more than a few scattered game stalls. And that brings us to our next point.
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